Shrek 2 | PC game
Shrek 2 for the PC is strictly for kids, though considering its clunky controls and short running time, it's not even a terribly good game for them.
Since the ushering in of the current generation of consoles, multiplatform ports have become extremely commonplace. Though the level of visual quality may fluctuate, you can pretty much expect the same thing from the PC, Xbox, PlayStation 2, and GameCube versions of most multiplatform releases. This makes it a bit surprising that Activision, when making its games based on Shrek 2, chose to create a unique title for the PC. Granted, the Luxoflux-produced console version of Shrek 2 was a little short and a little simple, but the PC version undercuts that title with poor visuals, rougher, shallower gameplay, and an outrageously short running time.
Shrek 2 may be bad, but fortunately, it's also pretty short.
In keeping with the Take that, Brothers Grimm! tone of the Shrek movies, the game kicks off with the opening of a leather-bound storybook and an appropriately gentle English narration. This quaint scene is quickly bulldozed by Shrek's wiseacre sidekick, Donkey, who provides us with some fast and dirty exposition concerning the newlywed ogre couple of Shrek and Fiona heading off to Far Far Away to meet Fiona's royal parents. The game goes on to loosely follow the story of the movie, with Shrek, Donkey, and Puss In Boots trying to rescue Fiona from the grasp of the king, the queen, and the fairy godmother. One of the few edges the PC version of Shrek 2 has over its console counterparts is slightly sharper writing. The Shrek films are still funnier, to be sure, but the PC game has a decent ratio of good jokes to bad jokes, with plenty of knowing winks to silly video game practices, as well as a lot of the standard storybook stuff. The problem with irony, though, is that making fun of trite, repetitive gameplay conventions doesn't make them any less trite or repetitive.